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Music of Red Dead Redemption
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Music of Red Dead Redemption : ウィキペディア英語版
Music of Red Dead Redemption

The music for the 2010 action-adventure western video game ''Red Dead Redemption'', developed by Rockstar San Diego and published by Rockstar Games, was composed by musicians Bill Elm and Woody Jackson. The game is one of the first by Rockstar to use an original score. Recorded at Jackson's studio in Los Angeles, the soundtracks were produced by David Holmes. The music was intended to imitate soundtracks of 1960s Western films, such as Ennio Morricone's work on the ''Dollars Trilogy''. In collaboration with each other, Elm and Jackson produced over fourteen hours of music across fifteen months. The composers used unconventional instruments to create unique sounds, and worked with artists such as Tommy Morgan during production. Four supplementary vocal recordings were also produced for the game.
The soundtrack album for ''Red Dead Redemption'' was released on iTunes in May 2010. Additional compositions, composed for the game's downloadable content ''Red Dead Redemption: Undead Nightmare'', were released on a second soundtrack in November 2010. Critical reception to the soundtracks was positive, as reviewers felt that the music connected appropriately with the gameplay and genre. The game's music was nominated for numerous awards. Several tracks became popular and begot cover versions and live performances.
== Background and recording ==

''Red Dead Redemption'' is one of the first games by Rockstar to use an original score. Music supervisor Ivan Pavlovich has cited the large scale of the game as one of the largest difficulties when producing the score. He said that, in order to achieve an effective gaming experience, the game could not solely feature licensed music, like previous Rockstar games. "We figured we'd need to write an original score," Pavlovich said. To work on the score, Rockstar engaged Bill Elm and Woody Jackson, member and former member of Friends of Dean Martinez, respectively. In collaboration with each other, the duo composed over fourteen hours of music, which scores the game's missions, across fifteen months. The original score and subsequent album were both recorded and mixed at Jackson's personal recording studio in Los Angeles, and mastered at Capitol Studios. Following the recording, Irish producer and composer David Holmes listened to the original score, and subsequently spent three weeks compiling fifteen instrumental tracks that could be used as standalone songs for the game's official soundtrack. Holmes attempted to make the soundtrack representative of the variety of sounds and moods in the game. Four vocal performances were also recorded for use in the soundtrack.
Recorded at 130 beats per minute in A minor, most of songs featured are constructed from motifs in the game's dynamic soundtrack. A mix of modern instruments and those featured in traditional Western films, such as the jaw harp, were used. Creative uses of instruments were used to bring unique sounds, such as playing a trumpet onto the surface of a timpani drum. Rockstar also consulted musicians who played traditional Western instruments; harmonica player Tommy Morgan, who had been featured on several films over his 60 year career, provided traditional harmonica segments for the game. Beyond trumpets, nylon guitars and accordions, the composers incorporated other instruments, such as flutes and ocarinas. When researching music for inspiration, Jackson found that there was no "Western sound" in 1911; he felt that the soundtracks of 1960s Western films, such as Ennio Morricone's work on the ''Dollars Trilogy'', was more representative of Western music. In appropriating the score to the game's setting, Elm commented that the process was initially "daunting", taking a long time to discover how the music was to work in an interactive way.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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